Course Section Number
ART-232-200


 

Description
This art/design studio course’s primary orientation is the development of the student’s portfolio. This course permits students to work on their portfolio for a semester in close contact with the instructor. Includes field trips to design organizations, galleries and museums to further enhance awareness of contemporary computer design. Fee is required. (4 contact hours)
Credits – 3.00 CEUs
Start Date – 15 January 2015
End Date – 15 May 2015

Saturday 10:00AM – 01:45PM, Building F, Room F216

SYLLABUS


 

Course Description

This is a studio course on the Macintosh platform in which the primary orientation is the development of the student’s portfolio. This course allows the student to work on his or her portfolio for an additional semester in close collaboration with the instructor. Requirements include research related to the field of digital art/design to further enhance the student’s awareness of contemporary computer-design practice and issues. Fee is required. (4 contact hours).

Course Goals

This capstone course will be treated as an advanced seminar to develop a student’s portfolio in preparation for a career search. The entire semester will evolve around the development of student’s individual strengths and sharpen these skills to the expectations of the professional marketplace. Advanced techniques in the available software will be discussed, such as Photoshop, Illustrator, QuarkXPress, InDesign and/or Painter. To assist your preparation for the job market, research related to professional organizations will help you focus your skills to produce a portfolio that meets professional standards. By the end of the semester the student must have completed at least one work ready for student art competitions.

Course End Competencies

The student’s final grade will depend upon the student’s comprehension of the following course end competencies.

By the end of the course, students…

  • should have a clear understanding of the operation of the software titles’ advanced features;
  • should have completed a portfolio of advanced work that will demonstrate to a future employer the quality and substance of your thinking and image making;
  • must have completed an artist’s statement, résumé and signage.

Major Concepts

There are four components to this course:

  1. The operation of a Macintosh-based computer graphics workstation including hardware/software, the central processing unit (CPU), the graphic-users interface (GUI), and the use of removable storage disks.
  2. The generation and manipulation of object-oriented and bit-mapped images with typical paint, draw, and layout software applications, and an explanation of image file formats (i.e., PSD, EPS, JPEG, PDF, PNG, SWF, etc.).
  3. Input of images/photographs using flat-bed and/or transparency scanners and digital camera memory cards.
  4. Output of images for hardcopy production via laser writer and/or inkjet printers.

Classroom Policies/Procedures


 

Program-Level Student Learning Outcomes:

Upon successful completion of the graphic design program, students will be able to

• Summarize design principles, concepts, styles and terminologies

• Demonstrate skill in tools and techniques of graphic design

• Apply design principles and theories to design problems.

• Develop design work based on analysis of industry constraints and design trends.

 

Grading System

Below is a list of assignments and their grade percentages for this course. If any of these projects or grades change, I will notify you of those changes before we continue with the project.

Grades will be computed on a 100 point scale:

Grades will be computed on a 100 point scale:
A=100-90   B=89-80   C=79-70  D=69-60 F=59 & below

 

Grade Scale
Each final project piece inside of your portfolio will be graded as follows:

25 points: type
25 points: layout and design
20 points: concept
10 points: color
10 points: production & craft
10 points: target audience

 

Project List
Your final grade in this course will be assessed as follows:
60% project pieces for the portfolio
20% design of portfolio
10% identity package: resume, letterhead, business card
10% participation (class/show attendance, student show, teamwork, design contribution)

The four assignments and associated lectures are designed to help you cultivate a visual and historical awareness of graphic design.

  • branding and graphic identity
  • typographic connotation and denotation
  • graphic organization and grid systems
  • defining space, meaning, and self-expression in design
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